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- Note: Pocket support is currently broken in this build, please use 1.5.1.0 or the newest build if you need to edit pocket worlds. New native window handling system for Windows and Linux - Restarting MCEdit after resize is no longer necessary; Added simple scroll bars to applicable menus.
- MCEdit experiences little to no technical issues, and the ability to modify physics, cut, export, and edit saved files is very useful. MCEdit for Windows 2.0.0-beta14.
- Fixed various issues concerning entities in MC 1.11 (Paintings, Item Frames, etc) Fixed bug concerning BO2 files making them not importable and MCEdit crashing Fixed missing NBT tag decleration in the nbt explorer.
- Combined MCEdit & Pymclevel repository. Homepage Gitter Developer Star Fork Watch Issue Download. I use Khroki/MCEdit-Unified.
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MCEdit 1.7.5 is a world edit for Minecraft. It's compatible with Anvil, which means players can easily edit or change Minecraft worlds in any version of the game. As far as map editors go, MCEdit is both powerful and straightforward. Players can easily zoom in and out of any area of the map, and it's easy to spawn any creatures you want.
LaChal released this Jan 24, 2017
New
- Added version specific definition files for MC v1.11.2.
- Added a debug mode for MCPE worlds. (Use the
--debug-pe
CLI option to enable this mode.) - Added basic definition files for Pocket Edition and more PE entities data.
Bug fixes
- Fixed a waypoint bug when no default player found.
- Fixed a rare issue in the
Decliff
filter. - Fixed a bug in the
Create Shops
filter which prevented it from working in MC v1.11.2 worlds. - Fixed Camera rotating after right-click is released.
Changed
- Changed versioned definition methods to be able to 'chain load' files.
- Switched to a new dynamic version for dealing with transparent blocks.
- Switched to a new method of creating chunks. This should fix a lot of chunk generation errors.
- Limited player cache refresh to four attempts when encountering certain connection issues.
- Split blockstate handling for PC and PE.
- The
Update Filter
button and feature has been removed.
Hashes
- Mac OS X 64bit MD5 Hash -
8952c169f7e51d3ff2e7ce1de0dd312b
- Windows 32bit MD5 Hash -
d9d90eaaedf80019bd8ccb01366ad412
- Windows 64bit MD5 Hash -
b0a6b5353c48ae043d16fc7fc3dcc4c4
- Linux MD5 Hash -
239be01f629ff87992098967503f3d7b
Whew, it's been a while since the last digest. Let's see what I've been up to in the past few months. Click below for the pictures.
This simple view option from MCEdit 1 is finally back, but it's a little bare.
Download gmail desktop for windows 7. You can now tell MCEdit about your MultiMC installation. It finds all of the MultiMC instances you've made and adds the saves folders to a menu in the world list.It can also find all of the mods installed in an instance, which is usefulfor the next feature.
Mcedit For 1.12.2
A very basic form of mod support. You can tell MCEdit about any blocks addedto any world by MinecraftForge mods. The name, lighting values, and model andtextures are all configurable. In the future, you will be able to exportyour configurations and share them with other MCEdit users. This is a workin progress.
Even if you don't touch the block configuration options, MCEdit also has basic support for importing and exporting with MinecraftForge mods. MCEdit is nowable to translate the block IDs between two different worlds with differentcombinations of mods. This building was exported from one world and importedinto a world using a different modpack that has several mods in common withthe first - Chisel2, AppliedEnergistics2, and Mekanism in particular.
Word excel powerpoint download gratis. On the left, the building as it is imported with MCEdit 1, which lacks Forgesupport. On the right, the building was imported with MCEdit 2. Becauseof the new block translation, every single block in the building was intact!
Mcedit 2
(Well, mostly. I'm still working on getting the items in chests and AE2 drives to carry over.At least the Forge Multipart facades carried over without any special treatment.)
Inventory editing! MCEdit now includes a powerful inventory editor, styledafter the old INVEdit tool. The inventories of players, chests, dispensers, and hoppers can all be edited.
As an experiment, I made an inventory editor for the StorageDrawers mod.StorageDrawers does some nonstandard things with the way it stores items, so this is helping me get started on what will be the mod-support plugin API.
Grass and leaves are now shown with the correct colors for the biome theyare in. Another brush mode is added for changing biomes.
An NBT-level find and replace is now here. You can search for tag names orvalues, restrict your search to only entities or tile entities, replace thevalue of tags found by name, or just use it to search for tags and find where they are in the world - clicking an item in the result list takes youto that block or entity.
(The other tabs for items and command blocks are not yet implemented.)
Mcedit 1.5.2 Download
Another vital MCEdit 1 feature makes a comeback. You can now switch betweenthe Nether, the End, and any other dimensions added by mods as well.